Retro review. Hitman: Codename 47 (2000)

Gamery is already 20! We are pleased to recall how it all began, and for the first time we publish on the site the main reviews from the very first gambling rooms-in a special rubric "Retro-review". We transfer all articles from the magazine in its original form, without bills and corrections (except that screenshots in old numbers are painfully poor quality-they had to change in some places).

Review of Hitman: Codename 47 was published in No. 11 for 2001. Pleasant reading!

Gambling team

Who does not work, he does not eat.

Bible

Immediately forget about melodramatic snot, laughing generals in roasters and beautiful brunettes with cigars who again want to capture the world. No good and bad guys, no battle for worldwide prosperity or ancient blood hostility.

There is a customer who pays money, and there is a client who receives a bullet in the forehead. Customer orders are not discussed, and any negotiations with the client are excluded. We do not need mountains of corpses, we need a clear and correct execution of the order, preferably – without unnecessary noise and random victims.

One who does not comply with these simple rules is immediately destroyed. Anyone who makes mistakes in execution is fined by deductions from the fee. The one who goes against the will of the customer automatically goes from the category of executors to the category of customers. You understand everything, forty -seventh?

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Both dangerous and difficult. No one said that being a killer is a light and rainbow adventure. This is a hard, routine work that requires maximum return and an irregular working day. Payment on the fact: there is a corpse – there is money. But how long will it be necessary to go to this one single corpse, what meanness and tricks to start!

Start at least with the need to finally overcome the TPS complex. The fact is that all active action in Hitman flows from a third -person, most of the time we see an expressive shaved nape of the main character. And this was done by no means for the vast entertainment, but exclusively for mercantile considerations. According to one of the designers of the project, "from the first person had to be abandoned, because it provides an insufficient viewing width". Exactly! As far as you know, a person sees much more with his lateral vision than can accommodate the lonely screen of the 3D-player. But if the rest of the FPS is more or less clear – run, mutus of enemies and collect the first -aid kit – then Hitman requires a constant concentration of your attention and stoic control over the current situation. Therefore, relatively free camera, coupled with a slightly “floating” angle – it is.

Rare but well -aimed screensavers on the engine give liveliness to the plot.

After meeting the device of missions, you are imbued with endless respect for developers. They-visible to the naked eye-the titanic work on the revival of each element forces the very word "mission" to pronounce somehow embarrassedly. Any level, whether it is jungle, port docks or a small Chinese restaurant, lives a real life. . The client’s bodyguards defract in certain sections of the route, move from foot to foot and openly demonstrate ominous “ultrasound”; Gentlemen in ties and richly dressed ladies drink cocktails in restaurants and exchange secular gossip.

Like every ordinary working day, the morning of the 47th begins with the preparation of the action plan. Everything is quite trivial: there is a task, there is money, there are conditions and there is an advance. First of all, there is a choice of weapons and equipment for a certain amount of gold. Moreover, the choice is by no means “for furniture”; He determines the style of execution of the mission. They took Scotgan from the very beginning – take care of the presence of a Kevlar body armor, because a lonely shaved barn with a large gun in his hands attracts too much extra views. And an extra eye is an excess witness quickly turning into an excess corpse. For a bunch of corpses, the killer is relied. It will not work to become Bruce Willis – the balance leaves its restrictions.

Where the low-power guns of the "tin soldiers" compete with my AK-47! The most powerful weapon in the game.

The alignment of forces

Misses jump in a frantic gallop, preventing him from resting for a second. Today we bring confusion into the ranks of Yakuza, shooting like hares, the most famous eastern mafiosi, tomorrow we will crawl along the swamps and exhausted from the tropical fever, tracking the drug lord hiding in the jungle, and a couple of days later we will go to Budapest on a private case. .

A typical example: at a meeting in a small restaurant, representatives of two criminal triads and a sales sheriff gather. Two are already sitting inside and waiting for the third; At the entrance, searching all the incoming, police officers are on duty. With the slightest alarms, a whole garrison is running away. Riddle at the level of a good quest and a very elegant solution. Through the rear window of the 47th penetrates the locked toilet, hides weapons in a drain tank. Returns back, lies in wait for the late bandit in the gateway, plays out with the requiem on his larynx with the help of a bass string, takes his clothes and passes through the protection without problems. Inside, asking the bartender, the key to the back room, charges the pistols, knocks the door and arrange a small charity evening with sending the suffering right to heaven.

Each of the events taking place in the game is traced along the long chain of options, and one single error does not mean the failure of the assignment. Say, in the demoovement mission passed along and across and across the demo, one mafioso and all his guards are required. But in what way – to put a bomb in the car, changing into a driver's costume, use a gun with optics or, having pretended to be one of the bodyguards, just mate all from an automatic vontary, ”the player decides depending on the circumstances. It is better to hide any random corpse behind the garbage tanks, it is necessary to kill with a knife on the throat or from a pistol with a silencer – otherwise the curious will run away. If one of the gang members suddenly grabbed, then his colleagues carefully steal all the nearest gateways, and in the event of the loss of the driver, the main bodyguard will sit behind the wheel.

Did you know that?

Hitman is nothing more than a genre definition. In the West for many years, the so -called cult of “romance of the Hitmen”, cold -blooded snipers who make business on murders, people without moral rules and codes has existed. In the United States, all sorts of trends of “Hitanism” are persecuted in a rather harsh form (especially after recent executions in schools), while in Europe everything is “more pleasant” – from there there is the main stream of the corresponding literature and, as we now see, “Khitmen »Computer games.

"Leon" With Jean Renault, "Nikita" (extremely full -length option), recent "Dog ghost" (not as popular as previous, but very, very talented creation, which is also involved in the exotic "samurai" aesthetics). From domestic thematic cinema it is better not to try to remember something decent. Pensioners who are lying on the Patsanva from Dragunov – this, right, is unsportsmanlike ..

With the game, you can play cat-mouse for a long time and try to find the only loophole that the designers of the level did not think about, but it will be in vain spent time. Even if you put a limousine with security into a consumption, the frightened Pahan will convene all the guards and barricades in a restaurant, from where only a special forces detachment or champion of the region in the region will be able to knock it out Counter-STRIKE. Yes, the option Kill’em all, but going to the frontal killer is also possible – the sight is so ridiculous that … you yourself understand. Our business is a side: a wire on the neck, explosives under the bottom https://sister-site.org/mystake/, and now she, victory, and the coveted twenty thousand dollars of premium, under which I have already looked at the excellent Remington with laser backlight ..

Animation is made for five! Even the corpse draggs himself when it is dragged to the sewer hatch – funny shines and beats against the walls.

The killer can do everything – not only sneak up quieter cats or lay bombs and radio beacons, but also shoot from everything that has a barrel to use shelters; He wears Remington in a small suitcase and masterfully owns any cold weapon.

!), are performed by the 47th with grace and inspiration. The animation was made by the most evil professionals; The reality of what is happening is not questioned for a second. The bodies of the opponents are writhe under the sequencing burses and freeze on the floor in the most bizarre poses, the blood splashes in all directions, the bullets are drilling bodies and interiors. What else is needed for happiness? A booming knock and a crunch of vertebrae of a policeman rolling down the stairs, ridiculously jumping on the parquet "Desert Eagle", which a second ago hypnotized us with a black pupil of the trunk … We kill.

And we are happy.

Inspection

Hitman charm is created by its atmosphere, which, in turn, the developers gathered from the parts carefully adjusted to each other. Each random shootout is like a frame from a favorite action movie. Automatic weapon, smoke, the sound of ricochets and bouncing sleeves. And how the waterfall is noisy here! And what a voice acting of the characters! The main character speaks the voice of Killer, calm, like death itself. The terrorist caught in the shower, and prays for mercy as if with his death at least the end of the world will come.

People passing by or simply by chance looking in our direction, hold their eyes … They suspect something, maybe? Our opponents are not robots, they live, and they think. One hundred percent effect of presence, this has not been anywhere else.

The graphic can wish you more accuracy and attention to the details, but, it fits the “magnum” who needs these tightly driven joints of the textures, when everything is so real around, so truly? . First, music plays from the columns, and then-somewhere inside, in the area of ​​the auditory analyzer. Her harmonious plexus with a visual side licenses – this is you, who have not played, are outside; We are sitting there, inside the game. PIF-PAF.

Hitman: Codename 47 is like a rainbow after Musson. The deepest breath of the genre since time Half-Life. No one could even think that the smartest shooter in the history of mankind would appear from the bowels Eidos , Moms-i-papa Lara Croft. On the other hand, the same EIDOS emitted once instantly a cult Thief. Now there are two doubles, a camera, a motor – and a cult with the eyes of a killer stands again on a pedestal. And we bring flowers to him ..

Black tulips, say.

Gameplay: 9

Graphics: 8

Sound and music: 10

Interface and management: 7

Novelty: 9

Fabulous

9.2

Grade Gambling

Waited?

We will be honest with you: we didn't wait. Rather, they were waiting for a washbasin hybrid with a refrigerator, and waited for the action of the year.

Retro review. PC version of Metal Gear Solid (1998)

The best games since 1997. Gamery – 20 years!

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